AI Insights · Timothy · September 2025
Top 5 Dynamic Games on Unified Platform in Australia, Q3 2025
Explore the performance of the top 5 dynamic games in Australia for Q3 2025, with insights into downloads, revenue, and active users.
In the third quarter of 2025, the Australian market saw notable trends in the performance of top dynamic games across a unified platform, combining data from both iOS and Android. Below, we delve into the weekly downloads, revenue, and active users of these leading applications, with data provided by Sensor Tower.
Roblox from Roblox Corporation demonstrated a gradual increase in weekly revenue, reaching approximately $326K by the end of September. Downloads fluctuated, peaking at around 56K in late September. The app maintained a strong presence with active users, averaging around 2M throughout the quarter.
Gossip Harbor®: Merge & Story by Microfun Limited experienced a steady rise in weekly revenue, hitting a high of about $472K mid-September. While downloads tapered from 27K to 18K during the quarter, active users saw an increase, reaching over 323K by the end of September.
Destiny: Rising from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD had an initial surge in downloads at launch, with 55K, but saw a decline to less than 1K by the end of September. Revenue followed a similar pattern, starting at $64K and dropping to $21K. Active users decreased significantly, from 42K to under 2K.
Mini Games: Calm & Chill by CTC Technology Limited maintained a modest revenue throughout the quarter. Downloads varied, starting at 8K and rising to 7K towards the end. Active users showed a decline early on but bounced back to 23K by late September.
Offline Games No WiFi Fun 100+ from 720 Media LLC experienced fluctuating downloads, beginning at 8K and peaking at 8K again by the end of the quarter. Revenue remained relatively low, while active users hovered around 34K.
For more detailed insights and data, visit Sensor Tower's platform.